Technology

BASIC FEATURES, HOLOCAP STUDIO AND HOLOCAP LIVE

A system for capturing and viewing directly in VR.

Capture using low cost depth camera (Kinect V2)

Record with instantaneous playback directly in VR.

Low latency 30Hz capture rate while maintaining 90Hz framerate in VR.

Mix live capture with playback of prerecorded holograms.

Switch between first person view (see your own body in VR) or third person view.

Real-time filtering reduces sensor noise and enhances quality.

Sensor height and orientation is automatically detected

Capture humans only or use a clipping region

Compatible with PC/Win10 VR/AR, i.e Vive, Rift, Windows Mixed Reality.

WORK IN PROGRESS

Support for unreal engine

Low latency streaming.

Multicamera support

 

BASIC FEATURES, HOLOCAP HALO

A system for capturing and/or streaming directly in VR.

Capture using low cost depth camera (Kinect V2 or Kinect Azure)

The Halo format is a depth-encoded RGBD video, stored in ordinary video-formats like mp4.

HoloCap Halo can be recorded or broadcasted using capture/streaming software such as OBS

Real-time filtering reduces sensor noise and enhances quality.

Sensor height and orientation is automatically detected

Capture humans only or use a clipping region

Compatible with Unity for Pc, Android, iOS, HoloLens and other

Request HALO Beta access: info@holocap.com