Virtual presentation at Metacon

Peder Børresen presented a keynote at the 2022 Metacon conference in Korea. Not being able to present in-person, Peder carried out the entire presentation with volumetric video in real-time in the Unity game engine.

 

 

 Here is a video of the first part of the live presentation:

 

 
 

 

 

The “local metaverse” was streamed to the conference through Zoom. We predict the audience will meet in the metaverse in the future, but for now this hybrid for physical conference worked out great! 

 

Technology used for this project:

  • HoloCap Live
  • Unity
  • Zoom
  • Kinect V2